// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Audio; namespace osu.Game.Skinning { /// /// Provides pooled samples to be used by s. /// public interface IPooledSampleProvider { /// /// Retrieves a from a pool. /// /// The describing the sample to retrieve. /// The . PoolableSkinnableSample? GetPooledSample(ISampleInfo sampleInfo); } }