// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Framework.Graphics.Containers; using osu.Framework.Input; using osu.Framework.Testing; using osu.Game.Rulesets.Mania.UI; using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Mania.Tests { public partial class TestSceneManiaTouchInputArea : PlayerTestScene { protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset(); [Test] public void TestTouchAreaNotInitiallyVisible() { AddAssert("touch area not visible", () => getTouchOverlay()?.State.Value == Visibility.Hidden); } [Test] public void TestPressReceptors() { AddAssert("touch area not visible", () => getTouchOverlay()?.State.Value == Visibility.Hidden); for (int i = 0; i < 4; i++) { int index = i; AddStep($"touch receptor {index}", () => InputManager.BeginTouch(new Touch(TouchSource.Touch1, getReceptor(index).ScreenSpaceDrawQuad.Centre))); AddAssert("action sent", () => this.ChildrenOfType().SelectMany(m => m.KeyBindingContainer.PressedActions), () => Does.Contain(getReceptor(index).Action.Value)); AddStep($"release receptor {index}", () => InputManager.EndTouch(new Touch(TouchSource.Touch1, getReceptor(index).ScreenSpaceDrawQuad.Centre))); AddAssert("touch area visible", () => getTouchOverlay()?.State.Value == Visibility.Visible); } } private ManiaTouchInputArea? getTouchOverlay() => this.ChildrenOfType().SingleOrDefault(); private ManiaTouchInputArea.ColumnInputReceptor getReceptor(int index) => this.ChildrenOfType().ElementAt(index); } }