// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; namespace osu.Game.Audio { /// /// Describes a gameplay sample. /// public class SampleInfo : ISampleInfo { private readonly string sampleName; public SampleInfo(string sampleName) { this.sampleName = sampleName; } public IEnumerable LookupNames => new[] { sampleName }; public int Volume { get; set; } = 100; } }