// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osuTK; using osuTK.Input; namespace osu.Game.Graphics.UserInterface { public class SearchTextBox : FocusedTextBox { protected virtual bool AllowCommit => false; public override bool HandleLeftRightArrows => false; public SearchTextBox() { Height = 35; AddRange(new Drawable[] { new SpriteIcon { Icon = FontAwesome.Solid.Search, Origin = Anchor.CentreRight, Anchor = Anchor.CentreRight, Margin = new MarginPadding { Right = 10 }, Size = new Vector2(20), } }); PlaceholderText = "type to search"; } protected override bool OnKeyDown(KeyDownEvent e) { if (!e.ControlPressed && !e.ShiftPressed) { switch (e.Key) { case Key.Left: case Key.Right: case Key.Up: case Key.Down: return false; } } if (!AllowCommit) { switch (e.Key) { case Key.KeypadEnter: case Key.Enter: return false; } } if (e.ShiftPressed) { switch (e.Key) { case Key.Delete: return false; } } return base.OnKeyDown(e); } } }