// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Screens.Play.HUD; using osuTK; namespace osu.Game.Screens.Play { public partial class ArgonKeyCounterDisplay : KeyCounterDisplay { private const int duration = 100; protected override FillFlowContainer KeyFlow { get; } public ArgonKeyCounterDisplay() { InternalChild = KeyFlow = new FillFlowContainer { Direction = FillDirection.Horizontal, AutoSizeAxes = Axes.Both, Alpha = 0, Spacing = new Vector2(2), }; } protected override void Update() { base.Update(); Size = KeyFlow.Size; } protected override KeyCounter CreateCounter(InputTrigger trigger) => new ArgonKeyCounter(trigger); protected override void UpdateVisibility() => KeyFlow.FadeTo(AlwaysVisible.Value || ConfigVisibility.Value ? 1 : 0, duration); } }