// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; using osu.Framework.Bindables; using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Game.Audio; namespace osu.Game.Graphics.UserInterface { /// /// Adds hover sounds to a drawable. /// Does not draw anything. /// public partial class HoverSounds : HoverSampleDebounceComponent { public readonly Bindable Enabled = new Bindable(true); private Sample sampleHover; protected readonly HoverSampleSet SampleSet; public HoverSounds(HoverSampleSet sampleSet = HoverSampleSet.Default) { SampleSet = sampleSet; RelativeSizeAxes = Axes.Both; } [BackgroundDependencyLoader] private void load(AudioManager audio) { sampleHover = audio.Samples.Get($@"UI/{SampleSet.GetDescription()}-hover") ?? audio.Samples.Get($@"UI/{HoverSampleSet.Default.GetDescription()}-hover"); } public override void PlayHoverSample() { if (!Enabled.Value) return; SamplePlaybackHelper.PlayWithRandomPitch(sampleHover, pitchVariation: 0.02); } } }