// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using JetBrains.Annotations; using Newtonsoft.Json; using osu.Framework.Bindables; using osu.Game.Online.API.Requests; namespace osu.Game.Users { public class User : IEquatable { [JsonProperty(@"id")] public int Id = 1; [JsonProperty(@"join_date")] public DateTimeOffset JoinDate; [JsonProperty(@"username")] public string Username; [JsonProperty(@"previous_usernames")] public string[] PreviousUsernames; [JsonProperty(@"country")] public Country Country; public readonly Bindable Status = new Bindable(); public readonly Bindable Activity = new Bindable(); //public Team Team; [JsonProperty(@"profile_colour")] public string Colour; [JsonProperty(@"avatar_url")] public string AvatarUrl; [JsonProperty(@"cover_url")] public string CoverUrl { get => Cover?.Url; set => Cover = new UserCover { Url = value }; } [JsonProperty(@"cover")] public UserCover Cover; public class UserCover { [JsonProperty(@"custom_url")] public string CustomUrl; [JsonProperty(@"url")] public string Url; [JsonProperty(@"id")] public int? Id; } [JsonProperty(@"is_admin")] public bool IsAdmin; [JsonProperty(@"is_supporter")] public bool IsSupporter; [JsonProperty(@"support_level")] public int SupportLevel; [JsonProperty(@"is_gmt")] public bool IsGMT; [JsonProperty(@"is_qat")] public bool IsQAT; [JsonProperty(@"is_bng")] public bool IsBNG; [JsonProperty(@"is_bot")] public bool IsBot; [JsonProperty(@"is_active")] public bool Active; [JsonProperty(@"is_online")] public bool IsOnline; [JsonProperty(@"pm_friends_only")] public bool PMFriendsOnly; [JsonProperty(@"interests")] public string Interests; [JsonProperty(@"occupation")] public string Occupation; [JsonProperty(@"title")] public string Title; [JsonProperty(@"location")] public string Location; [JsonProperty(@"last_visit")] public DateTimeOffset? LastVisit; [JsonProperty(@"twitter")] public string Twitter; [JsonProperty(@"discord")] public string Discord; [JsonProperty(@"website")] public string Website; [JsonProperty(@"post_count")] public int PostCount; [JsonProperty(@"follower_count")] public int FollowerCount; [JsonProperty(@"mapping_follower_count")] public int MappingFollowerCount; [JsonProperty(@"favourite_beatmapset_count")] public int FavouriteBeatmapsetCount; [JsonProperty(@"graveyard_beatmapset_count")] public int GraveyardBeatmapsetCount; [JsonProperty(@"loved_beatmapset_count")] public int LovedBeatmapsetCount; [JsonProperty(@"ranked_and_approved_beatmapset_count")] public int RankedAndApprovedBeatmapsetCount; [JsonProperty(@"unranked_beatmapset_count")] public int UnrankedBeatmapsetCount; [JsonProperty(@"scores_first_count")] public int ScoresFirstCount; [JsonProperty(@"beatmap_playcounts_count")] public int BeatmapPlaycountsCount; [JsonProperty] private string[] playstyle { set => PlayStyles = value?.Select(str => Enum.Parse(typeof(PlayStyle), str, true)).Cast().ToArray(); } public PlayStyle[] PlayStyles; [JsonProperty(@"playmode")] public string PlayMode; [JsonProperty(@"profile_order")] public string[] ProfileOrder; [JsonProperty(@"kudosu")] public KudosuCount Kudosu; public class KudosuCount { [JsonProperty(@"total")] public int Total; [JsonProperty(@"available")] public int Available; } private UserStatistics statistics; /// /// User statistics for the requested ruleset (in the case of a or response). /// Otherwise empty. /// [JsonProperty(@"statistics")] public UserStatistics Statistics { get => statistics ??= new UserStatistics(); set { if (statistics != null) // we may already have rank history populated value.RankHistory = statistics.RankHistory; statistics = value; } } [JsonProperty(@"rank_history")] private RankHistoryData rankHistory { set => statistics.RankHistory = value; } public class RankHistoryData { [JsonProperty(@"mode")] public string Mode; [JsonProperty(@"data")] public int[] Data; } [JsonProperty("badges")] public Badge[] Badges; [JsonProperty("user_achievements")] public UserAchievement[] Achievements; public class UserAchievement { [JsonProperty("achieved_at")] public DateTimeOffset AchievedAt; [JsonProperty("achievement_id")] public int ID; } [JsonProperty("monthly_playcounts")] public UserHistoryCount[] MonthlyPlaycounts; [JsonProperty("replays_watched_counts")] public UserHistoryCount[] ReplaysWatchedCounts; /// /// All user statistics per ruleset's short name (in the case of a response). /// Otherwise empty. Can be altered for testing purposes. /// // todo: this should likely be moved to a separate UserCompact class at some point. [JsonProperty("statistics_rulesets")] [CanBeNull] public Dictionary RulesetsStatistics { get; set; } public override string ToString() => Username; /// /// A user instance for displaying locally created system messages. /// public static readonly User SYSTEM_USER = new User { Username = "system", Colour = @"9c0101", Id = 0 }; public bool Equals(User other) { if (ReferenceEquals(null, other)) return false; if (ReferenceEquals(this, other)) return true; return Id == other.Id; } public enum PlayStyle { [Description("Keyboard")] Keyboard, [Description("Mouse")] Mouse, [Description("Tablet")] Tablet, [Description("Touch Screen")] Touch, } public class UserHistoryCount { [JsonProperty("start_date")] public DateTime Date; [JsonProperty("count")] public long Count; } } }