// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.IO; using SharpCompress.Archives.Zip; namespace osu.Game.Utils { public static class ZipUtils { public static bool IsZipArchive(string path) { if (!File.Exists(path)) return false; try { using (var arc = ZipArchive.Open(path)) { foreach (var entry in arc.Entries) { using (entry.OpenEntryStream()) { } } } return true; } catch (Exception) { return false; } } } }