// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Framework.Allocation; using osu.Game.Tournament.Components; using osu.Game.Tournament.Screens.Gameplay; using osu.Game.Tournament.Screens.Gameplay.Components; namespace osu.Game.Tournament.Tests.Screens { public class TestSceneGameplayScreen : TournamentTestScene { [Cached] private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay(); public override IReadOnlyList RequiredTypes => new[] { typeof(TeamScore), typeof(TeamScoreDisplay), typeof(TeamDisplay), typeof(MatchHeader), }; [BackgroundDependencyLoader] private void load() { Add(new GameplayScreen()); Add(chat); } } }