// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Threading; using osu.Game.Beatmaps; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets.Scoring; using osu.Game.Online.API; using osu.Game.Online.API.Requests; using System.Linq; using osu.Framework.Configuration; using osu.Framework.Logging; using osu.Game.Rulesets; namespace osu.Game.Screens.Select.Leaderboards { public class Leaderboard : Container { private const double fade_duration = 300; private readonly ScrollContainer scrollContainer; private readonly Container placeholderContainer; private FillFlowContainer scrollFlow; private readonly Bindable ruleset = new Bindable(); public Action ScoreSelected; private readonly LoadingAnimation loading; private IEnumerable scores; public IEnumerable Scores { get { return scores; } set { scores = value; scrollFlow?.FadeOut(fade_duration, Easing.OutQuint).Expire(); scrollFlow = null; loading.Hide(); if (scores == null || !scores.Any()) return; // ensure placeholder is hidden when displaying scores PlaceholderState = PlaceholderState.Successful; // schedule because we may not be loaded yet (LoadComponentAsync complains). Schedule(() => { LoadComponentAsync(new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Spacing = new Vector2(0f, 5f), Padding = new MarginPadding { Top = 10, Bottom = 5 }, ChildrenEnumerable = scores.Select((s, index) => new LeaderboardScore(s, index + 1) { Action = () => ScoreSelected?.Invoke(s) }) }, f => { scrollContainer.Add(scrollFlow = f); int i = 0; foreach (var s in f.Children) { using (s.BeginDelayedSequence(i++ * 50, true)) s.Show(); } scrollContainer.ScrollTo(0f, false); }); }); } } private LeaderboardScope scope; public LeaderboardScope Scope { get { return scope; } set { if (value == scope) return; scope = value; updateScores(); } } private PlaceholderState placeholderState; protected PlaceholderState PlaceholderState { get { return placeholderState; } set { if (value == placeholderState) return; if (value != PlaceholderState.Successful) { getScoresRequest?.Cancel(); getScoresRequest = null; Scores = null; } switch (placeholderState = value) { case PlaceholderState.NetworkFailure: replacePlaceholder(new RetrievalFailurePlaceholder { OnRetry = updateScores, }); break; case PlaceholderState.Unavailable: replacePlaceholder(new MessagePlaceholder(@"Leaderboards are not available for this beatmap!")); break; case PlaceholderState.NoScores: replacePlaceholder(new MessagePlaceholder(@"No records yet!")); break; case PlaceholderState.NotLoggedIn: replacePlaceholder(new MessagePlaceholder(@"Please login to view online leaderboards!")); break; case PlaceholderState.NotSupporter: replacePlaceholder(new MessagePlaceholder(@"Please invest in a supporter tag to view this leaderboard!")); break; default: replacePlaceholder(null); break; } } } public Leaderboard() { Children = new Drawable[] { scrollContainer = new OsuScrollContainer { RelativeSizeAxes = Axes.Both, ScrollbarVisible = false, }, loading = new LoadingAnimation(), placeholderContainer = new Container { RelativeSizeAxes = Axes.Both }, }; } private APIAccess api; private BeatmapInfo beatmap; private OsuGame osuGame; private ScheduledDelegate pendingBeatmapSwitch; public BeatmapInfo Beatmap { get { return beatmap; } set { if (beatmap == value) return; beatmap = value; Scores = null; pendingBeatmapSwitch?.Cancel(); pendingBeatmapSwitch = Schedule(updateScores); } } [BackgroundDependencyLoader(permitNulls: true)] private void load(APIAccess api, OsuGame osuGame) { this.api = api; this.osuGame = osuGame; if (osuGame != null) ruleset.BindTo(osuGame.Ruleset); ruleset.ValueChanged += r => updateScores(); if (api != null) api.OnStateChange += handleApiStateChange; } protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); if (api != null) api.OnStateChange -= handleApiStateChange; } private GetScoresRequest getScoresRequest; private void handleApiStateChange(APIState oldState, APIState newState) { if (Scope == LeaderboardScope.Local) // No need to respond to API state change while current scope is local return; if (newState == APIState.Online) updateScores(); } private void updateScores() { if (Scope == LeaderboardScope.Local) { // TODO: get local scores from wherever here. PlaceholderState = PlaceholderState.NoScores; return; } if (Beatmap?.OnlineBeatmapID == null) { PlaceholderState = PlaceholderState.Unavailable; return; } if (api?.IsLoggedIn != true) { PlaceholderState = PlaceholderState.NotLoggedIn; return; } if (Scope != LeaderboardScope.Global && !api.LocalUser.Value.IsSupporter) { PlaceholderState = PlaceholderState.NotSupporter; return; } PlaceholderState = PlaceholderState.Retrieving; loading.Show(); getScoresRequest = new GetScoresRequest(Beatmap, osuGame?.Ruleset.Value ?? Beatmap.Ruleset, Scope); getScoresRequest.Success += r => { Scores = r.Scores; PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores; }; getScoresRequest.Failure += onUpdateFailed; api.Queue(getScoresRequest); } private void onUpdateFailed(Exception e) { if (e is OperationCanceledException) return; PlaceholderState = PlaceholderState.NetworkFailure; Logger.Error(e, @"Couldn't fetch beatmap scores!"); } private void replacePlaceholder(Placeholder placeholder) { var existingPlaceholder = placeholderContainer.Children.LastOrDefault() as Placeholder; if (placeholder != null && placeholder.Equals(existingPlaceholder)) return; existingPlaceholder?.FadeOut(150, Easing.OutQuint).Expire(); if (placeholder == null) return; Scores = null; placeholderContainer.Add(placeholder); placeholder.ScaleTo(0.8f).Then().ScaleTo(1, fade_duration * 3, Easing.OutQuint); placeholder.FadeInFromZero(fade_duration, Easing.OutQuint); } protected override void Update() { base.Update(); var fadeStart = scrollContainer.Current + scrollContainer.DrawHeight; if (!scrollContainer.IsScrolledToEnd()) fadeStart -= LeaderboardScore.HEIGHT; if (scrollFlow == null) return; foreach (var c in scrollFlow.Children) { var topY = c.ToSpaceOfOtherDrawable(Vector2.Zero, scrollFlow).Y; var bottomY = topY + LeaderboardScore.HEIGHT; if (bottomY < fadeStart) c.Colour = Color4.White; else if (topY > fadeStart + LeaderboardScore.HEIGHT) c.Colour = Color4.Transparent; else { c.Colour = ColourInfo.GradientVertical( Color4.White.Opacity(Math.Min(1 - (topY - fadeStart) / LeaderboardScore.HEIGHT, 1)), Color4.White.Opacity(Math.Min(1 - (bottomY - fadeStart) / LeaderboardScore.HEIGHT, 1))); } } } } public enum LeaderboardScope { Local, Country, Global, Friend, } public enum PlaceholderState { Successful, Retrieving, NetworkFailure, Unavailable, NoScores, NotLoggedIn, NotSupporter, } }