// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Input; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Beatmaps; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects.Drawable; using osu.Game.Rulesets.Catch.Scoring; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Catch.UI { public class CatchRulesetContainer : ScrollingRulesetContainer { public CatchRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap, bool isForCurrentRuleset) : base(ruleset, beatmap, isForCurrentRuleset) { } public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor(this); protected override BeatmapProcessor CreateBeatmapProcessor() => new CatchBeatmapProcessor(); protected override BeatmapConverter CreateBeatmapConverter() => new CatchBeatmapConverter(); protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty); public override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo); protected override DrawableHitObject GetVisualRepresentation(CatchHitObject h) { var fruit = h as Fruit; if (fruit != null) return new DrawableFruit(fruit); var stream = h as JuiceStream; if (stream != null) return new DrawableJuiceStream(stream); return null; } } }