// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osuTK.Graphics; namespace osu.Game.Rulesets.Taiko.UI { public partial class PlayfieldBackgroundRight : CompositeDrawable { [BackgroundDependencyLoader] private void load(OsuColour colours) { Name = "Transparent playfield background"; RelativeSizeAxes = Axes.Both; Masking = true; BorderColour = colours.Gray1; EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Shadow, Colour = Color4.Black.Opacity(0.2f), Radius = 5, }; InternalChildren = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = colours.Gray0, Alpha = 0.6f }, new Container { Name = "Border", RelativeSizeAxes = Axes.Both, Masking = true, MaskingSmoothness = 0, BorderThickness = 2, AlwaysPresent = true, Children = new[] { new Box { RelativeSizeAxes = Axes.Both, Alpha = 0, AlwaysPresent = true } } } }; } } }