// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Testing; using osu.Framework.Threading; using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Configuration; using osu.Game.Rulesets.Catch.Judgements; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects.Drawables; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Catch.Tests { [TestFixture] public class TestSceneCatcherArea : CatchSkinnableTestScene { private RulesetInfo catchRuleset; [Resolved] private OsuConfigManager config { get; set; } private Catcher catcher => this.ChildrenOfType().First(); private float circleSize; private ScheduledDelegate addManyFruit; private IBeatmapDifficultyInfo beatmapDifficulty; public TestSceneCatcherArea() { AddSliderStep("circle size", 0, 8, 5, createCatcher); AddToggleStep("hyper dash", t => this.ChildrenOfType().ForEach(area => area.ToggleHyperDash(t))); AddToggleStep("toggle hit lighting", lighting => config.SetValue(OsuSetting.HitLighting, lighting)); AddStep("catch centered fruit", () => attemptCatch(new Fruit())); AddStep("catch many random fruit", () => { int count = 50; addManyFruit?.Cancel(); addManyFruit = Scheduler.AddDelayed(() => { attemptCatch(new Fruit { X = (RNG.NextSingle() - 0.5f) * Catcher.CalculateCatchWidth(beatmapDifficulty) * 0.6f, }); if (count-- == 0) addManyFruit?.Cancel(); }, 50, true); }); AddStep("catch fruit last in combo", () => attemptCatch(new Fruit { LastInCombo = true })); AddStep("catch kiai fruit", () => attemptCatch(new TestSceneCatcher.TestKiaiFruit())); AddStep("miss last in combo", () => attemptCatch(new Fruit { X = 100, LastInCombo = true })); } private void attemptCatch(Fruit fruit) { fruit.X = fruit.OriginalX + catcher.X; fruit.ApplyDefaults(new ControlPointInfo(), beatmapDifficulty); foreach (var area in this.ChildrenOfType()) { DrawableFruit drawable = new DrawableFruit(fruit); area.Add(drawable); Schedule(() => { area.OnNewResult(drawable, new CatchJudgementResult(fruit, new CatchJudgement()) { Type = area.Catcher.CanCatch(fruit) ? HitResult.Great : HitResult.Miss }); drawable.Expire(); }); } } private void createCatcher(float size) { circleSize = size; beatmapDifficulty = new BeatmapDifficulty { CircleSize = circleSize }; SetContents(_ => { return new CatchInputManager(catchRuleset) { RelativeSizeAxes = Axes.Both, Children = new Drawable[] { new TestCatcherArea(beatmapDifficulty) { Anchor = Anchor.Centre, Origin = Anchor.TopCentre, } } }; }); } [BackgroundDependencyLoader] private void load(RulesetStore rulesets) { catchRuleset = rulesets.GetRuleset(2); } private class TestCatcherArea : CatcherArea { public TestCatcherArea(IBeatmapDifficultyInfo beatmapDifficulty) { var droppedObjectContainer = new DroppedObjectContainer(); Add(droppedObjectContainer); Catcher = new Catcher(droppedObjectContainer, beatmapDifficulty) { X = CatchPlayfield.CENTER_X }; } public void ToggleHyperDash(bool status) => Catcher.SetHyperDashState(status ? 2 : 1); } } }