// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Screens; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Screens; using osuTK; namespace osu.Game.Tests.Visual.UserInterface { [TestFixture] public class TestSceneScreenBreadcrumbControl : OsuTestScene { private readonly ScreenBreadcrumbControl breadcrumbs; private readonly OsuScreenStack screenStack; public TestSceneScreenBreadcrumbControl() { OsuSpriteText titleText; IScreen startScreen = new TestScreenOne(); screenStack = new OsuScreenStack(startScreen) { RelativeSizeAxes = Axes.Both }; Children = new Drawable[] { screenStack, new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, Spacing = new Vector2(10), Children = new Drawable[] { breadcrumbs = new ScreenBreadcrumbControl(screenStack) { RelativeSizeAxes = Axes.X, }, titleText = new OsuSpriteText(), }, }, }; breadcrumbs.Current.ValueChanged += screen => titleText.Text = $"Changed to {screen.NewValue}"; breadcrumbs.Current.TriggerChange(); waitForCurrent(); pushNext(); waitForCurrent(); pushNext(); waitForCurrent(); AddStep(@"make start current", () => startScreen.MakeCurrent()); waitForCurrent(); pushNext(); waitForCurrent(); AddAssert(@"only 2 items", () => breadcrumbs.Items.Count == 2); AddStep(@"exit current", () => screenStack.CurrentScreen.Exit()); AddAssert(@"current screen is first", () => startScreen == screenStack.CurrentScreen); } [BackgroundDependencyLoader] private void load(OsuColour colours) { breadcrumbs.StripColour = colours.Blue; } private void pushNext() => AddStep(@"push next screen", () => ((TestScreen)screenStack.CurrentScreen).PushNext()); private void waitForCurrent() => AddUntilStep("current screen", () => screenStack.CurrentScreen.IsCurrentScreen()); private abstract class TestScreen : OsuScreen { protected abstract string NextTitle { get; } protected abstract TestScreen CreateNextScreen(); public TestScreen PushNext() { TestScreen screen = CreateNextScreen(); this.Push(screen); return screen; } protected TestScreen() { InternalChild = new FillFlowContainer { Anchor = Anchor.Centre, Origin = Anchor.Centre, AutoSizeAxes = Axes.Both, Direction = FillDirection.Vertical, Spacing = new Vector2(10), Children = new Drawable[] { new OsuSpriteText { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = Title, }, new TriangleButton { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Width = 100, Text = $"Push {NextTitle}", Action = () => PushNext(), }, }, }; } } private class TestScreenOne : TestScreen { public override string Title => @"Screen One"; protected override string NextTitle => @"Two"; protected override TestScreen CreateNextScreen() => new TestScreenTwo(); } private class TestScreenTwo : TestScreen { public override string Title => @"Screen Two"; protected override string NextTitle => @"One"; protected override TestScreen CreateNextScreen() => new TestScreenOne(); } } }