// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Layout; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mods; using osuTK; namespace osu.Game.Rulesets.Mania.Mods { public partial class ManiaModFlashlight : ModFlashlight { public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(ModHidden) }; public override BindableFloat SizeMultiplier { get; } = new BindableFloat(1) { MinValue = 0.5f, MaxValue = 3f, Precision = 0.1f }; public override BindableBool ComboBasedSize { get; } = new BindableBool(); public override float DefaultFlashlightSize => 50; protected override Flashlight CreateFlashlight() => new ManiaFlashlight(this); private partial class ManiaFlashlight : Flashlight { private readonly LayoutValue flashlightProperties = new LayoutValue(Invalidation.DrawSize); public ManiaFlashlight(ManiaModFlashlight modFlashlight) : base(modFlashlight) { FlashlightSize = new Vector2(DrawWidth, GetSize()); AddLayout(flashlightProperties); } protected override void Update() { base.Update(); if (!flashlightProperties.IsValid) { FlashlightSize = new Vector2(DrawWidth, FlashlightSize.Y); FlashlightPosition = DrawPosition + DrawSize / 2; flashlightProperties.Validate(); } } protected override void UpdateFlashlightSize(float size) { this.TransformTo(nameof(FlashlightSize), new Vector2(DrawWidth, size), FLASHLIGHT_FADE_DURATION); } protected override string FragmentShader => "RectangularFlashlight"; } } }