// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.ComponentModel; using osu.Framework.Allocation; using osu.Framework.Input.Bindings; using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Catch { [Cached] public partial class CatchInputManager : RulesetInputManager { public CatchInputManager(RulesetInfo ruleset) : base(ruleset, 0, SimultaneousBindingMode.Unique) { } } public enum CatchAction { [Description("Move left")] MoveLeft, [Description("Move right")] MoveRight, [Description("Engage dash")] Dash, } }