// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Beatmaps.ControlPoints; namespace osu.Game.Rulesets.Mania.Objects { public class BarLine : ManiaHitObject { /// /// The control point which this bar line is part of. /// public TimingControlPoint ControlPoint; /// /// The index of the beat which this bar line represents within the control point. /// This is a "major" bar line if % == 0. /// public int BeatIndex; } }