using osu.Game.Modes.Objects.Types; using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; namespace osu.Game.Modes.Objects { internal class Slider : HitObject, IHasCurve, IHasDistance, IHasPosition, IHasCombo, IHasRepeats { public List ControlPoints { get; set; } public CurveType CurveType { get; set; } public double Distance { get; set; } public Vector2 Position { get; set; } public Color4 ComboColour { get; set; } public bool NewCombo { get; set; } public int ComboIndex { get; set; } public int RepeatCount { get; set; } } }