// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using osu.Game.Rulesets.Catch.Skinning.Default; namespace osu.Game.Rulesets.Catch.Objects.Drawables { /// /// Represents a caught by the catcher. /// public partial class CaughtDroplet : CaughtObject { public override bool StaysOnPlate => false; public CaughtDroplet() : base(CatchSkinComponents.Droplet, _ => new DropletPiece()) { } } }