// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Localisation; using osu.Framework.Testing; using osu.Framework.Utils; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays; using osu.Game.Overlays.Mods; using osu.Game.Overlays.Settings; using osu.Game.Rulesets; using osu.Game.Rulesets.Catch.Mods; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Taiko.Mods; using osu.Game.Tests.Mods; using osuTK; using osuTK.Input; namespace osu.Game.Tests.Visual.UserInterface { [TestFixture] public partial class TestSceneModSelectOverlay : OsuManualInputManagerTestScene { protected override bool UseFreshStoragePerRun => true; private RulesetStore rulesetStore = null!; private TestModSelectOverlay modSelectOverlay = null!; [BackgroundDependencyLoader] private void load() { Dependencies.Cache(rulesetStore = new RealmRulesetStore(Realm)); Dependencies.Cache(Realm); } [SetUpSteps] public void SetUpSteps() { AddStep("clear contents", Clear); AddStep("reset ruleset", () => Ruleset.Value = rulesetStore.GetRuleset(0)); AddStep("reset mods", () => SelectedMods.SetDefault()); AddStep("set beatmap", () => Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo)); AddStep("set up presets", () => { Realm.Write(r => { r.RemoveAll(); r.Add(new ModPreset { Name = "AR0", Description = "Too... many... circles...", Ruleset = r.Find(OsuRuleset.SHORT_NAME)!, Mods = new[] { new OsuModDifficultyAdjust { ApproachRate = { Value = 0 } } } }); r.Add(new ModPreset { Name = "Half Time 0.5x", Description = "Very slow", Ruleset = r.Find(OsuRuleset.SHORT_NAME)!, Mods = new[] { new OsuModHalfTime { SpeedChange = { Value = 0.5 } } } }); }); }); } private void createScreen() { AddStep("create screen", () => Child = modSelectOverlay = new TestModSelectOverlay { RelativeSizeAxes = Axes.Both, State = { Value = Visibility.Visible }, Beatmap = Beatmap.Value, SelectedMods = { BindTarget = SelectedMods } }); waitForColumnLoad(); } [Test] public void TestStateChange() { createScreen(); AddStep("toggle state", () => modSelectOverlay.ToggleVisibility()); } [Test] public void TestPreexistingSelection() { AddStep("set mods", () => SelectedMods.Value = new Mod[] { new OsuModAlternate(), new OsuModDaycore() }); createScreen(); AddUntilStep("two panels active", () => modSelectOverlay.ChildrenOfType().Count(panel => panel.Active.Value) == 2); AddAssert("mod multiplier correct", () => { double multiplier = SelectedMods.Value.Aggregate(1d, (m, mod) => m * mod.ScoreMultiplier); return Precision.AlmostEquals(multiplier, modSelectOverlay.ChildrenOfType().Single().Current.Value); }); assertCustomisationToggleState(disabled: false, active: false); AddAssert("setting items created", () => modSelectOverlay.ChildrenOfType().Any()); } [Test] public void TestExternalSelection() { createScreen(); AddStep("set mods", () => SelectedMods.Value = new Mod[] { new OsuModAlternate(), new OsuModDaycore() }); AddUntilStep("two panels active", () => modSelectOverlay.ChildrenOfType().Count(panel => panel.Active.Value) == 2); AddAssert("mod multiplier correct", () => { double multiplier = SelectedMods.Value.Aggregate(1d, (m, mod) => m * mod.ScoreMultiplier); return Precision.AlmostEquals(multiplier, modSelectOverlay.ChildrenOfType().Single().Current.Value); }); assertCustomisationToggleState(disabled: false, active: false); AddAssert("setting items created", () => modSelectOverlay.ChildrenOfType().Any()); } [Test] public void TestRulesetChange() { createScreen(); changeRuleset(0); changeRuleset(1); changeRuleset(2); changeRuleset(3); } [Test] public void TestIncompatibilityToggling() { createScreen(); changeRuleset(0); AddStep("activate DT", () => getPanelForMod(typeof(OsuModDoubleTime)).TriggerClick()); AddAssert("DT active", () => SelectedMods.Value.Single().GetType() == typeof(OsuModDoubleTime)); AddAssert("DT panel active", () => getPanelForMod(typeof(OsuModDoubleTime)).Active.Value); AddStep("activate NC", () => getPanelForMod(typeof(OsuModNightcore)).TriggerClick()); AddAssert("only NC active", () => SelectedMods.Value.Single().GetType() == typeof(OsuModNightcore)); AddAssert("DT panel not active", () => !getPanelForMod(typeof(OsuModDoubleTime)).Active.Value); AddAssert("NC panel active", () => getPanelForMod(typeof(OsuModNightcore)).Active.Value); AddStep("activate HR", () => getPanelForMod(typeof(OsuModHardRock)).TriggerClick()); AddAssert("NC+HR active", () => SelectedMods.Value.Any(mod => mod.GetType() == typeof(OsuModNightcore)) && SelectedMods.Value.Any(mod => mod.GetType() == typeof(OsuModHardRock))); AddAssert("NC panel active", () => getPanelForMod(typeof(OsuModNightcore)).Active.Value); AddAssert("HR panel active", () => getPanelForMod(typeof(OsuModHardRock)).Active.Value); AddStep("activate MR", () => getPanelForMod(typeof(OsuModMirror)).TriggerClick()); AddAssert("NC+MR active", () => SelectedMods.Value.Any(mod => mod.GetType() == typeof(OsuModNightcore)) && SelectedMods.Value.Any(mod => mod.GetType() == typeof(OsuModMirror))); AddAssert("NC panel active", () => getPanelForMod(typeof(OsuModNightcore)).Active.Value); AddAssert("HR panel not active", () => !getPanelForMod(typeof(OsuModHardRock)).Active.Value); AddAssert("MR panel active", () => getPanelForMod(typeof(OsuModMirror)).Active.Value); } [Test] public void TestDimmedState() { createScreen(); changeRuleset(0); AddUntilStep("any column dimmed", () => this.ChildrenOfType().Any(column => !column.Active.Value)); ModSelectColumn lastColumn = null!; AddAssert("last column dimmed", () => !this.ChildrenOfType().Last().Active.Value); AddStep("request scroll to last column", () => { var lastDimContainer = this.ChildrenOfType().Last(); lastColumn = lastDimContainer.Column; lastDimContainer.RequestScroll?.Invoke(lastDimContainer); }); AddUntilStep("column undimmed", () => lastColumn.Active.Value); AddStep("click panel", () => { InputManager.MoveMouseTo(lastColumn.ChildrenOfType().First()); InputManager.Click(MouseButton.Left); }); AddUntilStep("panel selected", () => lastColumn.ChildrenOfType().First().Active.Value); } [Test] public void TestCustomisationToggleState() { createScreen(); assertCustomisationToggleState(disabled: true, active: false); AddStep("select customisable mod", () => SelectedMods.Value = new[] { new OsuModDoubleTime() }); assertCustomisationToggleState(disabled: false, active: false); AddStep("select mod requiring configuration externally", () => SelectedMods.Value = new[] { new OsuModDifficultyAdjust() }); assertCustomisationToggleState(disabled: false, active: false); AddStep("reset mods", () => SelectedMods.SetDefault()); AddStep("select difficulty adjust via panel", () => getPanelForMod(typeof(OsuModDifficultyAdjust)).TriggerClick()); assertCustomisationToggleState(disabled: false, active: true); AddStep("dismiss mod customisation via toggle", () => { InputManager.MoveMouseTo(modSelectOverlay.CustomisationButton.AsNonNull()); InputManager.Click(MouseButton.Left); }); assertCustomisationToggleState(disabled: false, active: false); AddStep("reset mods", () => SelectedMods.SetDefault()); AddStep("select difficulty adjust via panel", () => getPanelForMod(typeof(OsuModDifficultyAdjust)).TriggerClick()); assertCustomisationToggleState(disabled: false, active: true); AddStep("dismiss mod customisation via keyboard", () => InputManager.Key(Key.Escape)); assertCustomisationToggleState(disabled: false, active: false); AddStep("append another mod not requiring config", () => SelectedMods.Value = SelectedMods.Value.Append(new OsuModFlashlight()).ToArray()); assertCustomisationToggleState(disabled: false, active: false); AddStep("select mod without configuration", () => SelectedMods.Value = new[] { new OsuModAutoplay() }); assertCustomisationToggleState(disabled: true, active: false); AddStep("select difficulty adjust via panel", () => getPanelForMod(typeof(OsuModDifficultyAdjust)).TriggerClick()); assertCustomisationToggleState(disabled: false, active: true); AddStep("select mod without configuration", () => SelectedMods.Value = new[] { new OsuModAutoplay() }); assertCustomisationToggleState(disabled: true, active: false); // config was dismissed without explicit user action. AddStep("select mod preset with mod requiring configuration", () => { InputManager.MoveMouseTo(this.ChildrenOfType().First()); InputManager.Click(MouseButton.Left); }); assertCustomisationToggleState(disabled: false, active: false); } [Test] public void TestDismissCustomisationViaDimmedArea() { createScreen(); assertCustomisationToggleState(disabled: true, active: false); AddStep("select difficulty adjust via panel", () => getPanelForMod(typeof(OsuModDifficultyAdjust)).TriggerClick()); assertCustomisationToggleState(disabled: false, active: true); AddStep("move mouse to settings area", () => InputManager.MoveMouseTo(this.ChildrenOfType().Single())); AddStep("move mouse to dimmed area", () => { InputManager.MoveMouseTo(new Vector2( modSelectOverlay.ScreenSpaceDrawQuad.TopLeft.X, (modSelectOverlay.ScreenSpaceDrawQuad.TopLeft.Y + modSelectOverlay.ScreenSpaceDrawQuad.BottomLeft.Y) / 2)); }); AddStep("click", () => InputManager.Click(MouseButton.Left)); assertCustomisationToggleState(disabled: false, active: false); AddStep("move mouse to first mod panel", () => InputManager.MoveMouseTo(modSelectOverlay.ChildrenOfType().First())); AddAssert("first mod panel is hovered", () => modSelectOverlay.ChildrenOfType().First().IsHovered); } /// /// Ensure that two mod overlays are not cross polluting via central settings instances. /// [Test] public void TestSettingsNotCrossPolluting() { Bindable> selectedMods2 = null!; ModSelectOverlay modSelectOverlay2 = null!; createScreen(); AddStep("select difficulty adjust via panel", () => getPanelForMod(typeof(OsuModDifficultyAdjust)).TriggerClick()); AddStep("set setting", () => modSelectOverlay.ChildrenOfType>().First().Current.Value = 8); AddAssert("ensure setting is propagated", () => SelectedMods.Value.OfType().Single().CircleSize.Value == 8); AddStep("create second bindable", () => selectedMods2 = new Bindable>(new Mod[] { new OsuModDifficultyAdjust() })); AddStep("create second overlay", () => { Add(modSelectOverlay2 = new UserModSelectOverlay().With(d => { d.Origin = Anchor.TopCentre; d.Anchor = Anchor.TopCentre; d.SelectedMods.BindTarget = selectedMods2; })); }); AddStep("show", () => modSelectOverlay2.Show()); AddAssert("ensure first is unchanged", () => SelectedMods.Value.OfType().Single().CircleSize.Value == 8); AddAssert("ensure second is default", () => selectedMods2.Value.OfType().Single().CircleSize.Value == null); } [Test] public void TestSettingsResetOnDeselection() { var osuModDoubleTime = new OsuModDoubleTime { SpeedChange = { Value = 1.2 } }; createScreen(); changeRuleset(0); AddStep("set dt mod with custom rate", () => { SelectedMods.Value = new[] { osuModDoubleTime }; }); AddAssert("selected mod matches", () => (SelectedMods.Value.Single() as OsuModDoubleTime)?.SpeedChange.Value == 1.2); AddStep("deselect", () => getPanelForMod(typeof(OsuModDoubleTime)).TriggerClick()); AddAssert("selected mods empty", () => SelectedMods.Value.Count == 0); AddStep("reselect", () => getPanelForMod(typeof(OsuModDoubleTime)).TriggerClick()); AddAssert("selected mod has default value", () => (SelectedMods.Value.Single() as OsuModDoubleTime)?.SpeedChange.IsDefault == true); } [Test] public void TestAnimationFlushOnClose() { createScreen(); changeRuleset(0); AddStep("Select all fun mods", () => { modSelectOverlay.ChildrenOfType() .Single(c => c.ModType == ModType.DifficultyIncrease) .SelectAll(); }); AddUntilStep("many mods selected", () => SelectedMods.Value.Count >= 5); AddStep("trigger deselect and close overlay", () => { modSelectOverlay.ChildrenOfType() .Single(c => c.ModType == ModType.DifficultyIncrease) .DeselectAll(); modSelectOverlay.Hide(); }); AddAssert("all mods deselected", () => SelectedMods.Value.Count == 0); } [Test] public void TestCommonModsMaintainedOnRulesetChange() { createScreen(); changeRuleset(0); AddStep("select relax mod", () => SelectedMods.Value = new[] { Ruleset.Value.CreateInstance().CreateMod() }); changeRuleset(0); AddAssert("ensure mod still selected", () => SelectedMods.Value.SingleOrDefault() is OsuModRelax); changeRuleset(2); AddAssert("catch variant selected", () => SelectedMods.Value.SingleOrDefault() is CatchModRelax); changeRuleset(3); AddAssert("no mod selected", () => SelectedMods.Value.Count == 0); } [Test] public void TestUncommonModsDiscardedOnRulesetChange() { createScreen(); changeRuleset(0); AddStep("select single tap mod", () => SelectedMods.Value = new[] { new OsuModSingleTap() }); changeRuleset(0); AddAssert("ensure mod still selected", () => SelectedMods.Value.SingleOrDefault() is OsuModSingleTap); changeRuleset(3); AddAssert("no mod selected", () => SelectedMods.Value.Count == 0); } [Test] public void TestKeepSharedSettingsFromSimilarMods() { const float setting_change = 1.2f; createScreen(); changeRuleset(0); AddStep("select difficulty adjust mod", () => SelectedMods.Value = new[] { Ruleset.Value.CreateInstance().CreateMod()! }); changeRuleset(0); AddAssert("ensure mod still selected", () => SelectedMods.Value.SingleOrDefault() is OsuModDifficultyAdjust); AddStep("change mod settings", () => { var osuMod = getSelectedMod(); osuMod.ExtendedLimits.Value = true; osuMod.CircleSize.Value = setting_change; osuMod.DrainRate.Value = setting_change; osuMod.OverallDifficulty.Value = setting_change; osuMod.ApproachRate.Value = setting_change; }); changeRuleset(1); AddAssert("taiko variant selected", () => SelectedMods.Value.SingleOrDefault() is TaikoModDifficultyAdjust); AddAssert("shared settings preserved", () => { var taikoMod = getSelectedMod(); return taikoMod.ExtendedLimits.Value && taikoMod.DrainRate.Value == setting_change && taikoMod.OverallDifficulty.Value == setting_change; }); AddAssert("non-shared settings remain default", () => { var taikoMod = getSelectedMod(); return taikoMod.ScrollSpeed.IsDefault; }); } [Test] public void TestExternallySetCustomizedMod() { createScreen(); changeRuleset(0); AddStep("set customized mod externally", () => SelectedMods.Value = new[] { new OsuModDoubleTime { SpeedChange = { Value = 1.01 } } }); AddAssert("ensure button is selected and customized accordingly", () => { var button = getPanelForMod(SelectedMods.Value.Single().GetType()); return ((OsuModDoubleTime)button.Mod).SpeedChange.Value == 1.01; }); } [Test] public void TestSettingsAreRetainedOnReload() { createScreen(); changeRuleset(0); AddStep("set customized mod externally", () => SelectedMods.Value = new[] { new OsuModDoubleTime { SpeedChange = { Value = 1.01 } } }); AddAssert("setting remains", () => (SelectedMods.Value.SingleOrDefault() as OsuModDoubleTime)?.SpeedChange.Value == 1.01); createScreen(); AddAssert("setting remains", () => (SelectedMods.Value.SingleOrDefault() as OsuModDoubleTime)?.SpeedChange.Value == 1.01); } [Test] public void TestExternallySetModIsReplacedByOverlayInstance() { Mod external = new OsuModDoubleTime(); Mod overlayButtonMod = null!; createScreen(); changeRuleset(0); AddStep("set mod externally", () => { SelectedMods.Value = new[] { external }; }); AddAssert("ensure button is selected", () => { var button = getPanelForMod(SelectedMods.Value.Single().GetType()); overlayButtonMod = button.Mod; return button.Active.Value; }); // Right now, when an external change occurs, the ModSelectOverlay will replace the global instance with its own AddAssert("mod instance doesn't match", () => external != overlayButtonMod); AddAssert("one mod present in global selected", () => SelectedMods.Value.Count == 1); AddAssert("globally selected matches button's mod instance", () => SelectedMods.Value.Any(mod => ReferenceEquals(mod, overlayButtonMod))); AddAssert("globally selected doesn't contain original external change", () => !SelectedMods.Value.Any(mod => ReferenceEquals(mod, external))); } [Test] public void TestChangeIsValidChangesButtonVisibility() { createScreen(); changeRuleset(0); AddAssert("double time visible", () => modSelectOverlay.ChildrenOfType().Where(panel => panel.Mod is OsuModDoubleTime).Any(panel => panel.Visible)); AddStep("make double time invalid", () => modSelectOverlay.IsValidMod = m => !(m is OsuModDoubleTime)); AddUntilStep("double time not visible", () => modSelectOverlay.ChildrenOfType().Where(panel => panel.Mod is OsuModDoubleTime).All(panel => !panel.Visible)); AddAssert("nightcore still visible", () => modSelectOverlay.ChildrenOfType().Where(panel => panel.Mod is OsuModNightcore).Any(panel => panel.Visible)); AddStep("make double time valid again", () => modSelectOverlay.IsValidMod = _ => true); AddUntilStep("double time visible", () => modSelectOverlay.ChildrenOfType().Where(panel => panel.Mod is OsuModDoubleTime).Any(panel => panel.Visible)); AddAssert("nightcore still visible", () => modSelectOverlay.ChildrenOfType().Where(b => b.Mod is OsuModNightcore).Any(panel => panel.Visible)); } [Test] public void TestChangeIsValidPreservesSelection() { createScreen(); changeRuleset(0); AddStep("select DT + HD", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden() }); AddAssert("DT + HD selected", () => modSelectOverlay.ChildrenOfType().Count(panel => panel.Active.Value) == 2); AddStep("make NF invalid", () => modSelectOverlay.IsValidMod = m => !(m is ModNoFail)); AddAssert("DT + HD still selected", () => modSelectOverlay.ChildrenOfType().Count(panel => panel.Active.Value) == 2); } [Test] public void TestUnimplementedModIsUnselectable() { var testRuleset = new TestUnimplementedModOsuRuleset(); createScreen(); AddStep("set ruleset", () => Ruleset.Value = testRuleset.RulesetInfo); waitForColumnLoad(); AddAssert("unimplemented mod panel is filtered", () => !getPanelForMod(typeof(TestUnimplementedMod)).Visible); } [Test] public void TestFirstModSelectDeselect() { createScreen(); AddStep("apply search", () => modSelectOverlay.SearchTerm = "HD"); AddStep("press enter", () => InputManager.Key(Key.Enter)); AddAssert("hidden selected", () => getPanelForMod(typeof(OsuModHidden)).Active.Value); AddStep("press enter again", () => InputManager.Key(Key.Enter)); AddAssert("hidden deselected", () => !getPanelForMod(typeof(OsuModHidden)).Active.Value); AddStep("clear search", () => modSelectOverlay.SearchTerm = string.Empty); AddStep("press enter", () => InputManager.Key(Key.Enter)); AddAssert("mod select hidden", () => modSelectOverlay.State.Value == Visibility.Hidden); } [Test] public void TestSearchFocusChangeViaClick() { createScreen(); AddStep("click on search", navigateAndClick); AddAssert("focused", () => modSelectOverlay.SearchTextBox.HasFocus); AddStep("click on mod column", navigateAndClick); AddAssert("lost focus", () => !modSelectOverlay.SearchTextBox.HasFocus); void navigateAndClick() where T : Drawable { InputManager.MoveMouseTo(modSelectOverlay.ChildrenOfType().First()); InputManager.Click(MouseButton.Left); } } [Test] public void TestSearchFocusChangeViaKey() { createScreen(); const Key focus_switch_key = Key.Tab; AddStep("press tab", () => InputManager.Key(focus_switch_key)); AddAssert("focused", () => modSelectOverlay.SearchTextBox.HasFocus); AddStep("press tab", () => InputManager.Key(focus_switch_key)); AddAssert("lost focus", () => !modSelectOverlay.SearchTextBox.HasFocus); } [Test] public void TestDeselectAllViaKey() { createScreen(); changeRuleset(0); AddStep("kill search bar focus", () => modSelectOverlay.SearchTextBox.KillFocus()); AddStep("select DT + HD", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden() }); AddAssert("DT + HD selected", () => modSelectOverlay.ChildrenOfType().Count(panel => panel.Active.Value) == 2); AddStep("press backspace", () => InputManager.Key(Key.BackSpace)); AddUntilStep("all mods deselected", () => !SelectedMods.Value.Any()); } [Test] public void TestDeselectAllViaKey_WithSearchApplied() { createScreen(); changeRuleset(0); AddStep("select DT + HD", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden() }); AddStep("focus on search", () => modSelectOverlay.SearchTextBox.TakeFocus()); AddStep("apply search", () => modSelectOverlay.SearchTerm = "Easy"); AddAssert("DT + HD selected and hidden", () => modSelectOverlay.ChildrenOfType().Count(panel => !panel.Visible && panel.Active.Value) == 2); AddStep("press backspace", () => InputManager.Key(Key.BackSpace)); AddAssert("DT + HD still selected", () => modSelectOverlay.ChildrenOfType().Count(panel => panel.Active.Value) == 2); AddAssert("search term changed", () => modSelectOverlay.SearchTerm == "Eas"); AddStep("kill focus", () => modSelectOverlay.SearchTextBox.KillFocus()); AddStep("press backspace", () => InputManager.Key(Key.BackSpace)); AddUntilStep("all mods deselected", () => !SelectedMods.Value.Any()); } [Test] public void TestDeselectAllViaButton() { createScreen(); changeRuleset(0); AddAssert("deselect all button disabled", () => !this.ChildrenOfType().Single().Enabled.Value); AddStep("select DT + HD", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden() }); AddAssert("DT + HD selected", () => modSelectOverlay.ChildrenOfType().Count(panel => panel.Active.Value) == 2); AddAssert("deselect all button enabled", () => this.ChildrenOfType().Single().Enabled.Value); AddStep("click deselect all button", () => { InputManager.MoveMouseTo(this.ChildrenOfType().Single()); InputManager.Click(MouseButton.Left); }); AddUntilStep("all mods deselected", () => !SelectedMods.Value.Any()); AddAssert("deselect all button disabled", () => !this.ChildrenOfType().Single().Enabled.Value); } [Test] public void TestDeselectAllViaButton_WithSearchApplied() { createScreen(); changeRuleset(0); AddAssert("deselect all button disabled", () => !this.ChildrenOfType().Single().Enabled.Value); AddStep("select DT + HD + RD", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden(), new OsuModRandom() }); AddAssert("DT + HD + RD selected", () => modSelectOverlay.ChildrenOfType().Count(panel => panel.Active.Value) == 3); AddAssert("deselect all button enabled", () => this.ChildrenOfType().Single().Enabled.Value); AddStep("apply search", () => modSelectOverlay.SearchTerm = "Easy"); AddAssert("DT + HD + RD are hidden and selected", () => modSelectOverlay.ChildrenOfType().Count(panel => !panel.Visible && panel.Active.Value) == 3); AddAssert("deselect all button enabled", () => this.ChildrenOfType().Single().Enabled.Value); AddStep("click deselect all button", () => { InputManager.MoveMouseTo(this.ChildrenOfType().Single()); InputManager.Click(MouseButton.Left); }); AddUntilStep("all mods deselected", () => !SelectedMods.Value.Any()); AddAssert("deselect all button disabled", () => !this.ChildrenOfType().Single().Enabled.Value); } [Test] public void TestCloseViaBackButton() { createScreen(); changeRuleset(0); AddStep("select difficulty adjust via panel", () => getPanelForMod(typeof(OsuModDifficultyAdjust)).TriggerClick()); assertCustomisationToggleState(disabled: false, active: true); AddAssert("back button disabled", () => !modSelectOverlay.BackButton.Enabled.Value); AddStep("dismiss customisation area", () => InputManager.Key(Key.Escape)); AddStep("click back button", () => { InputManager.MoveMouseTo(modSelectOverlay.BackButton); InputManager.Click(MouseButton.Left); }); AddAssert("mod select hidden", () => modSelectOverlay.State.Value == Visibility.Hidden); } /// /// Covers columns hiding/unhiding on changes of . /// [Test] public void TestColumnHidingOnIsValidChange() { AddStep("create screen", () => Child = modSelectOverlay = new TestModSelectOverlay { RelativeSizeAxes = Axes.Both, State = { Value = Visibility.Visible }, SelectedMods = { BindTarget = SelectedMods }, IsValidMod = mod => mod.Type == ModType.DifficultyIncrease || mod.Type == ModType.Conversion }); waitForColumnLoad(); changeRuleset(0); AddAssert("two columns visible", () => this.ChildrenOfType().Count(col => col.IsPresent) == 2); AddStep("unset filter", () => modSelectOverlay.IsValidMod = _ => true); AddAssert("all columns visible", () => this.ChildrenOfType().All(col => col.IsPresent)); AddStep("filter out everything", () => modSelectOverlay.IsValidMod = _ => false); AddAssert("no columns visible", () => this.ChildrenOfType().All(col => !col.IsPresent)); AddStep("hide", () => modSelectOverlay.Hide()); AddStep("set filter for 3 columns", () => modSelectOverlay.IsValidMod = mod => mod.Type == ModType.DifficultyReduction || mod.Type == ModType.Automation || mod.Type == ModType.Conversion); AddStep("show", () => modSelectOverlay.Show()); AddUntilStep("3 columns visible", () => this.ChildrenOfType().Count(col => col.IsPresent) == 3); } /// /// Covers columns hiding/unhiding on changes of . /// [Test] public void TestColumnHidingOnTextFilterChange() { AddStep("create screen", () => Child = modSelectOverlay = new TestModSelectOverlay { RelativeSizeAxes = Axes.Both, State = { Value = Visibility.Visible }, SelectedMods = { BindTarget = SelectedMods } }); waitForColumnLoad(); changeRuleset(0); AddAssert("all columns visible", () => this.ChildrenOfType().All(col => col.IsPresent)); AddStep("set search", () => modSelectOverlay.SearchTerm = "HD"); AddAssert("one column visible", () => this.ChildrenOfType().Count(col => col.IsPresent) == 1); AddStep("filter out everything", () => modSelectOverlay.SearchTerm = "Some long search term with no matches"); AddAssert("no columns visible", () => this.ChildrenOfType().All(col => !col.IsPresent)); AddStep("clear search bar", () => modSelectOverlay.SearchTerm = ""); AddAssert("all columns visible", () => this.ChildrenOfType().All(col => col.IsPresent)); } [Test] public void TestHidingOverlayClearsTextSearch() { AddStep("create screen", () => Child = modSelectOverlay = new TestModSelectOverlay { RelativeSizeAxes = Axes.Both, State = { Value = Visibility.Visible }, SelectedMods = { BindTarget = SelectedMods } }); waitForColumnLoad(); changeRuleset(0); AddAssert("all columns visible", () => this.ChildrenOfType().All(col => col.IsPresent)); AddStep("set search", () => modSelectOverlay.SearchTerm = "fail"); AddAssert("one column visible", () => this.ChildrenOfType().Count(col => col.IsPresent) == 2); AddStep("hide", () => modSelectOverlay.Hide()); AddStep("show", () => modSelectOverlay.Show()); AddAssert("all columns visible", () => this.ChildrenOfType().All(col => col.IsPresent)); } [Test] public void TestColumnHidingOnRulesetChange() { createScreen(); changeRuleset(0); AddAssert("5 columns visible", () => this.ChildrenOfType().Count(col => col.IsPresent) == 5); AddStep("change to ruleset without all mod types", () => Ruleset.Value = TestCustomisableModRuleset.CreateTestRulesetInfo()); AddUntilStep("1 column visible", () => this.ChildrenOfType().Count(col => col.IsPresent) == 1); changeRuleset(0); AddAssert("5 columns visible", () => this.ChildrenOfType().Count(col => col.IsPresent) == 5); } [Test] public void TestModMultiplierUpdates() { createScreen(); AddStep("select mod preset with half time", () => { InputManager.MoveMouseTo(this.ChildrenOfType().Single(preset => preset.Preset.Value.Name == "Half Time 0.5x")); InputManager.Click(MouseButton.Left); }); AddAssert("difficulty multiplier display shows correct value", () => modSelectOverlay.ChildrenOfType().Single().Current.Value, () => Is.EqualTo(0.5)); // this is highly unorthodox in a test, but because the `ModSettingChangeTracker` machinery heavily leans on events and object disposal and re-creation, // it is instrumental in the reproduction of the failure scenario that this test is supposed to cover. AddStep("force collection", GC.Collect); AddStep("open customisation area", () => modSelectOverlay.CustomisationButton!.TriggerClick()); AddStep("reset half time speed to default", () => modSelectOverlay.ChildrenOfType().Single() .ChildrenOfType>().Single().TriggerClick()); AddUntilStep("difficulty multiplier display shows correct value", () => modSelectOverlay.ChildrenOfType().Single().Current.Value, () => Is.EqualTo(0.7)); } private void waitForColumnLoad() => AddUntilStep("all column content loaded", () => modSelectOverlay.ChildrenOfType().Any() && modSelectOverlay.ChildrenOfType().All(column => column.IsLoaded && column.ItemsLoaded) && modSelectOverlay.ChildrenOfType().Any() && modSelectOverlay.ChildrenOfType().All(column => column.IsLoaded)); private void changeRuleset(int id) { AddStep($"set ruleset to {id}", () => Ruleset.Value = rulesetStore.GetRuleset(id)); waitForColumnLoad(); } private void assertCustomisationToggleState(bool disabled, bool active) { AddAssert($"customisation toggle is {(disabled ? "" : "not ")}disabled", () => modSelectOverlay.CustomisationButton.AsNonNull().Active.Disabled == disabled); AddAssert($"customisation toggle is {(active ? "" : "not ")}active", () => modSelectOverlay.CustomisationButton.AsNonNull().Active.Value == active); } private T getSelectedMod() where T : Mod => SelectedMods.Value.OfType().Single(); private ModPanel getPanelForMod(Type modType) => modSelectOverlay.ChildrenOfType().Single(panel => panel.Mod.GetType() == modType); private partial class TestModSelectOverlay : UserModSelectOverlay { protected override bool ShowPresets => true; public new ShearedButton BackButton => base.BackButton; public new ShearedToggleButton? CustomisationButton => base.CustomisationButton; } private class TestUnimplementedMod : Mod { public override string Name => "Unimplemented mod"; public override string Acronym => "UM"; public override LocalisableString Description => "A mod that is not implemented."; public override double ScoreMultiplier => 1; public override ModType Type => ModType.Conversion; } private class TestUnimplementedModOsuRuleset : OsuRuleset { public override string ShortName => "unimplemented"; public override IEnumerable GetModsFor(ModType type) => type == ModType.Conversion ? base.GetModsFor(type).Concat(new[] { new TestUnimplementedMod() }) : base.GetModsFor(type); } } }