// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.IO; using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Platform; using osu.Framework.Screens; using osu.Game.Graphics; using osu.Game.Graphics.UserInterfaceV2; using osuTK; using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.Containers; using osuTK.Graphics; namespace osu.Game.Screens.Import { public class FileImportScreen : OsuScreen { public override bool HideOverlaysOnEnter => true; private readonly Bindable currentFile = new Bindable(); private readonly IBindable currentDirectory = new Bindable(); private FileSelector fileSelector; private Container contentContainer; private TextFlowContainer currentFileText; private OsuScrollContainer fileNameScroll; private TriangleButton importButton; private const float duration = 300; private const float button_height = 50; private const float button_vertical_margin = 15; [Resolved] private OsuGameBase game { get; set; } [Resolved] private OsuColour colours { get; set; } [BackgroundDependencyLoader(true)] private void load(Storage storage) { storage.GetStorageForDirectory("imports"); var originalPath = storage.GetFullPath("imports", true); InternalChild = contentContainer = new Container { Masking = true, CornerRadius = 10, RelativeSizeAxes = Axes.Both, Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(0.9f, 0.8f), Children = new Drawable[] { new Box { Colour = colours.GreySeafoamDark, RelativeSizeAxes = Axes.Both, }, fileSelector = new FileSelector(originalPath, game.HandledExtensions.ToArray()) { RelativeSizeAxes = Axes.Both, Width = 0.65f }, new Container { RelativeSizeAxes = Axes.Both, Width = 0.35f, Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Children = new Drawable[] { new Box { Colour = colours.GreySeafoamDarker, RelativeSizeAxes = Axes.Both }, new Container { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding { Bottom = button_height + button_vertical_margin * 2 }, Child = fileNameScroll = new OsuScrollContainer { RelativeSizeAxes = Axes.Both, Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Child = currentFileText = new TextFlowContainer(t => t.Font = OsuFont.Default.With(size: 30)) { AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.X, Anchor = Anchor.Centre, Origin = Anchor.Centre, TextAnchor = Anchor.Centre }, }, }, importButton = new TriangleButton { Text = "Import", Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, RelativeSizeAxes = Axes.X, Height = button_height, Width = 0.9f, Margin = new MarginPadding { Vertical = button_vertical_margin }, Action = () => startImport(currentFile.Value?.FullName) } } } } }; fileNameScroll.ScrollContent.Anchor = Anchor.Centre; fileNameScroll.ScrollContent.Origin = Anchor.Centre; currentFile.BindValueChanged(fileChanged, true); currentDirectory.BindValueChanged(directoryChanged); currentDirectory.BindTo(fileSelector.CurrentPath); currentFile.BindTo(fileSelector.CurrentFile); } private void directoryChanged(ValueChangedEvent v) { currentFile.Value = null; } private void fileChanged(ValueChangedEvent selectedFile) { importButton.Enabled.Value = selectedFile.NewValue != null; currentFileText.Text = selectedFile.NewValue?.Name ?? "Select a file"; } public override void OnEntering(IScreen last) { base.OnEntering(last); contentContainer.FadeOut().Then().ScaleTo(0.95f) .Then() .ScaleTo(1, duration, Easing.OutQuint) .FadeIn(duration); } public override bool OnExiting(IScreen next) { contentContainer.ScaleTo(0.95f, duration, Easing.OutQuint); this.FadeOut(duration, Easing.OutQuint); return base.OnExiting(next); } private void startImport(string path) { if (string.IsNullOrEmpty(path)) return; if (!File.Exists(path)) { currentFileText.Text = "No such file"; currentFileText.FlashColour(colours.Red, duration); return; } string[] paths = { path }; Task.Factory.StartNew(() => game.Import(paths), TaskCreationOptions.LongRunning); } } }