// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Rulesets.Timing; namespace osu.Game.Rulesets.Mania.Timing { public class ManiaSpeedAdjustmentContainer : SpeedAdjustmentContainer { private readonly ScrollingAlgorithm scrollingAlgorithm; public ManiaSpeedAdjustmentContainer(MultiplierControlPoint timingSection, ScrollingAlgorithm scrollingAlgorithm) : base(timingSection) { this.scrollingAlgorithm = scrollingAlgorithm; } protected override DrawableTimingSection CreateTimingSection() { switch (scrollingAlgorithm) { default: case ScrollingAlgorithm.Basic: return new BasicScrollingDrawableTimingSection(ControlPoint); case ScrollingAlgorithm.Gravity: return new GravityScrollingDrawableTimingSection(ControlPoint); } } } }