// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Configuration; using osu.Game.Rulesets.Scoring; using osu.Game.Skinning; namespace osu.Game.Screens.Play.HUD { public class SkinnableScoreCounter : SkinnableDrawable, IScoreCounter { public Bindable Current { get; } = new Bindable(); private Bindable scoreDisplayMode; public Bindable RequiredDisplayDigits { get; } = new Bindable(); public SkinnableScoreCounter() : base(new HUDSkinComponent(HUDSkinComponents.ScoreCounter), _ => new DefaultScoreCounter()) { CentreComponent = false; } [BackgroundDependencyLoader] private void load(OsuConfigManager config) { scoreDisplayMode = config.GetBindable(OsuSetting.ScoreDisplayMode); scoreDisplayMode.BindValueChanged(scoreMode => { switch (scoreMode.NewValue) { case ScoringMode.Standardised: RequiredDisplayDigits.Value = 6; break; case ScoringMode.Classic: RequiredDisplayDigits.Value = 8; break; default: throw new ArgumentOutOfRangeException(nameof(scoreMode)); } }, true); } private IScoreCounter skinnedCounter; protected override void SkinChanged(ISkinSource skin, bool allowFallback) { base.SkinChanged(skin, allowFallback); skinnedCounter = Drawable as IScoreCounter; skinnedCounter?.Current.BindTo(Current); skinnedCounter?.RequiredDisplayDigits.BindTo(RequiredDisplayDigits); } } }