// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Collections.Generic; using osu.Framework.Graphics; using osu.Framework.Screens.Testing; using osu.Game.Screens.Play; namespace osu.Desktop.VisualTests.Tests { internal class TestCaseSongProgress : TestCase { public override string Description => @"With (half)real data"; private SongProgress progress; public override void Reset() { base.Reset(); Add(progress = new SongProgress { Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, RelativeSizeAxes = Axes.X }); AddButton("Toggle Bar", progress.ToggleVisibility); AddButton("New Values", displayNewValues); displayNewValues(); } private void displayNewValues() { var random = new Random(); List newValues = new List(); for (int i = 0; i < 1000; i++) { newValues.Add(random.Next(0, 11)); } progress.DisplayValues(newValues); } } }