// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; using osu.Game.Overlays.Dialog; namespace osu.Game.Screens.Select { public class BeatmapDeleteDialog : PopupDialog { private BeatmapManager manager; [BackgroundDependencyLoader] private void load(BeatmapManager beatmapManager) { manager = beatmapManager; } public BeatmapDeleteDialog(BeatmapSetInfo beatmap) { BodyText = $@"{beatmap.Metadata?.Artist} - {beatmap.Metadata?.Title}"; Icon = FontAwesome.Regular.TrashAlt; HeaderText = @"Confirm deletion of"; Buttons = new PopupDialogButton[] { new PopupDialogOkButton { Text = @"Yes. Totally. Delete it.", Action = () => manager?.Delete(beatmap), }, new PopupDialogCancelButton { Text = @"Firetruck, I didn't mean to!", }, }; } } }