// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using osu.Game.Rulesets.Edit.Checks.Components; namespace osu.Game.Rulesets.Edit.Checks { public abstract class CheckAbnormalDifficultySettings : ICheck { public abstract CheckMetadata Metadata { get; } public IEnumerable PossibleTemplates => new IssueTemplate[] { new IssueTemplateMoreThanOneDecimal(this), new IssueTemplateOutOfRange(this), }; public abstract IEnumerable Run(BeatmapVerifierContext context); /// /// If the setting is out of the boundaries set by the editor (0 - 10) /// protected bool OutOfRange(string setting, float value, [NotNullWhen(true)] out Issue? issue) { bool hasIssue = value < 0f || value > 10f; issue = hasIssue ? new IssueTemplateOutOfRange(this).Create(setting, value) : null; return hasIssue; } protected bool HasMoreThanOneDecimalPlace(string setting, float value, [NotNullWhen(true)] out Issue? issue) { bool hasIssue = float.Round(value, 1) != value; issue = hasIssue ? new IssueTemplateMoreThanOneDecimal(this).Create(setting, value) : null; return hasIssue; } public class IssueTemplateMoreThanOneDecimal : IssueTemplate { public IssueTemplateMoreThanOneDecimal(ICheck check) : base(check, IssueType.Problem, "{0} {1} has more than one decimal place.") { } public Issue Create(string settingName, float settingValue) => new Issue(this, settingName, settingValue); } public class IssueTemplateOutOfRange : IssueTemplate { public IssueTemplateOutOfRange(ICheck check) : base(check, IssueType.Warning, "{0} is {1} although it is capped between 0 to 10 in-game.") { } public Issue Create(string settingName, float settingValue) => new Issue(this, settingName, settingValue); } } }