// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Threading; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Caching; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Replays; using osu.Game.Rulesets.Osu.Configuration; using osu.Game.Rulesets.Osu.Replays; using osu.Game.Rulesets.Osu.UI.ReplayAnalysis; namespace osu.Game.Rulesets.Osu.UI { public partial class ReplayAnalysisOverlay : CompositeDrawable { private BindableBool showClickMarkers { get; } = new BindableBool(); private BindableBool showFrameMarkers { get; } = new BindableBool(); private BindableBool showCursorPath { get; } = new BindableBool(); private BindableInt displayLength { get; } = new BindableInt(); protected ClickMarkerContainer? ClickMarkers; protected FrameMarkerContainer? FrameMarkers; protected CursorPathContainer? CursorPath; private readonly Replay replay; public ReplayAnalysisOverlay(Replay replay) { RelativeSizeAxes = Axes.Both; this.replay = replay; } private bool requireDisplay => showClickMarkers.Value || showFrameMarkers.Value || showCursorPath.Value; [BackgroundDependencyLoader] private void load(OsuRulesetConfigManager config) { config.BindWith(OsuRulesetSetting.ReplayClickMarkersEnabled, showClickMarkers); config.BindWith(OsuRulesetSetting.ReplayFrameMarkersEnabled, showFrameMarkers); config.BindWith(OsuRulesetSetting.ReplayCursorPathEnabled, showCursorPath); config.BindWith(OsuRulesetSetting.ReplayAnalysisDisplayLength, displayLength); } protected override void LoadComplete() { base.LoadComplete(); displayLength.BindValueChanged(_ => { // Need to fully reload to make this work. loaded.Invalidate(); }, true); } private readonly Cached loaded = new Cached(); private CancellationTokenSource? generationCancellationSource; protected override void Update() { base.Update(); if (requireDisplay) initialise(); if (ClickMarkers != null) ClickMarkers.Alpha = showClickMarkers.Value ? 1 : 0; if (FrameMarkers != null) FrameMarkers.Alpha = showFrameMarkers.Value ? 1 : 0; if (CursorPath != null) CursorPath.Alpha = showCursorPath.Value ? 1 : 0; } private void initialise() { if (loaded.IsValid) return; loaded.Validate(); generationCancellationSource?.Cancel(); generationCancellationSource = new CancellationTokenSource(); // It's faster to reinitialise the whole drawable stack than use `Clear` on `PooledDrawableWithLifetimeContainer` var newDrawables = new Drawable[] { CursorPath = new CursorPathContainer(), ClickMarkers = new ClickMarkerContainer(), FrameMarkers = new FrameMarkerContainer(), }; bool leftHeld = false; bool rightHeld = false; // This should probably be async as well, but it's a bit of a pain to debounce and everything. // Let's address concerns when they are raised. foreach (var frame in replay.Frames) { var osuFrame = (OsuReplayFrame)frame; bool leftButton = osuFrame.Actions.Contains(OsuAction.LeftButton); bool rightButton = osuFrame.Actions.Contains(OsuAction.RightButton); if (leftHeld && !leftButton) leftHeld = false; else if (!leftHeld && leftButton) { leftHeld = true; ClickMarkers.Add(new AnalysisFrameEntry(osuFrame.Time, displayLength.Value, osuFrame.Position, OsuAction.LeftButton)); } if (rightHeld && !rightButton) rightHeld = false; else if (!rightHeld && rightButton) { rightHeld = true; ClickMarkers.Add(new AnalysisFrameEntry(osuFrame.Time, displayLength.Value, osuFrame.Position, OsuAction.RightButton)); } FrameMarkers.Add(new AnalysisFrameEntry(osuFrame.Time, displayLength.Value, osuFrame.Position, osuFrame.Actions.ToArray())); CursorPath.Add(new AnalysisFrameEntry(osuFrame.Time, displayLength.Value, osuFrame.Position)); } LoadComponentsAsync(newDrawables, drawables => InternalChildrenEnumerable = drawables, generationCancellationSource.Token); } } }