//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using OpenTK; using osu.Framework.Audio.Sample; using osu.Framework.Audio.Track; using osu.Framework.GameModes; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; namespace osu.Game.GameModes.Menu { internal class MainMenu : GameMode { public override string Name => @"Main Menu"; private AudioTrackBass bgm; public override void Load() { base.Load(); AudioSample welcome = Game.Audio.Sample.Get(@"welcome"); Children = new Drawable[] { new ButtonSystem(), new TextBox { Text = @"The quick brown fox jumped over the lazy dog.", Position = new Vector2(50, 50), Size = new Vector2(300, 20) }, new SpriteText { Text = @"The quick brown fox jumped over the lazy dog.", Position = new Vector2(50, 80), Size = new Vector2(300, 20) } }; } } }