// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Online.Rooms; using osu.Game.Screens.OnlinePlay.Multiplayer.Match; namespace osu.Game.Tests.Visual.Multiplayer { public class TestSceneMultiplayerMatchFooter : MultiplayerTestScene { [SetUp] public new void Setup() => Schedule(() => { SelectedRoom.Value = new Room(); Child = new MultiplayerMatchFooter { Anchor = Anchor.Centre, Origin = Anchor.Centre, Height = 50 }; }); } }