// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Pooling; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osu.Game.Rulesets.Catch.Objects.Drawables; using osu.Game.Rulesets.Catch.UI; using osu.Game.Skinning; using osuTK; using osuTK.Graphics; namespace osu.Game.Rulesets.Catch.Skinning.Legacy { public abstract partial class LegacyCatchHitObjectPiece : PoolableDrawable { protected readonly Bindable IndexInBeatmap = new Bindable(); private readonly Bindable accentColour = new Bindable(); private readonly Bindable hyperDash = new Bindable(); private readonly Sprite colouredSprite; private readonly Sprite overlaySprite; private readonly Sprite hyperSprite; [Resolved] protected ISkinSource Skin { get; private set; } = null!; [Resolved] protected IHasCatchObjectState ObjectState { get; private set; } = null!; protected LegacyCatchHitObjectPiece() { RelativeSizeAxes = Axes.Both; InternalChildren = new Drawable[] { colouredSprite = new Sprite { Anchor = Anchor.Centre, Origin = Anchor.Centre, }, overlaySprite = new Sprite { Anchor = Anchor.Centre, Origin = Anchor.Centre, }, hyperSprite = new Sprite { Anchor = Anchor.Centre, Origin = Anchor.Centre, Blending = BlendingParameters.Additive, Depth = 1, Alpha = 0, Scale = new Vector2(1.2f), } }; } protected override void LoadComplete() { base.LoadComplete(); accentColour.BindTo(ObjectState.AccentColour); hyperDash.BindTo(ObjectState.HyperDash); IndexInBeatmap.BindTo(ObjectState.IndexInBeatmap); hyperSprite.Colour = Skin.GetConfig(CatchSkinColour.HyperDashFruit)?.Value ?? Skin.GetConfig(CatchSkinColour.HyperDash)?.Value ?? Catcher.DEFAULT_HYPER_DASH_COLOUR; accentColour.BindValueChanged(colour => { colouredSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue); }, true); hyperDash.BindValueChanged(hyper => { hyperSprite.Alpha = hyper.NewValue ? 0.7f : 0; }, true); } protected void SetTexture(Texture? texture, Texture? overlayTexture) { // Sizes are reset due to an arguable osu!framework bug where Sprite retains the size of the first set texture. if (colouredSprite.Texture != texture) { colouredSprite.Size = Vector2.Zero; colouredSprite.Texture = texture; } if (overlaySprite.Texture != overlayTexture) { overlaySprite.Size = Vector2.Zero; overlaySprite.Texture = overlayTexture; } if (hyperSprite.Texture != texture) { hyperSprite.Size = Vector2.Zero; hyperSprite.Texture = texture; } } } }