// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects; namespace osu.Game.Rulesets.Osu.Edit.Blueprints { public abstract class OsuSelectionBlueprint : OverlaySelectionBlueprint where T : OsuHitObject { protected T HitObject => (T)DrawableObject.HitObject; protected override bool AlwaysShowWhenSelected => true; protected OsuSelectionBlueprint(DrawableHitObject drawableObject) : base(drawableObject) { } } }