// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using osu.Framework.Allocation; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; using osu.Game.Graphics.Sprites; using osuTK; namespace osu.Game.Graphics.UserInterface.PageSelector { public partial class PageSelectorPrevNextButton : PageSelectorButton { private readonly bool rightAligned; private readonly LocalisableString text; private SpriteIcon icon; private OsuSpriteText name; public PageSelectorPrevNextButton(bool rightAligned, LocalisableString text) { this.rightAligned = rightAligned; this.text = text; } protected override Drawable CreateContent() => new Container { RelativeSizeAxes = Axes.Y, AutoSizeAxes = Axes.X, Children = new Drawable[] { new FillFlowContainer { AutoSizeAxes = Axes.Both, Direction = FillDirection.Horizontal, Anchor = Anchor.Centre, Origin = Anchor.Centre, Spacing = new Vector2(3, 0), Children = new Drawable[] { name = new OsuSpriteText { Font = OsuFont.GetFont(size: 12), Anchor = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight, Origin = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight, Text = text.ToUpper(), }, icon = new SpriteIcon { Icon = rightAligned ? FontAwesome.Solid.ChevronRight : FontAwesome.Solid.ChevronLeft, Size = new Vector2(8), Anchor = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight, Origin = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight, }, } }, } }; [BackgroundDependencyLoader] private void load() { Background.Colour = ColourProvider.Dark4; name.Colour = icon.Colour = ColourProvider.Light1; } protected override void LoadComplete() { base.LoadComplete(); Enabled.BindValueChanged(enabled => Background.FadeTo(enabled.NewValue ? 1 : 0.5f, DURATION), true); } protected override void UpdateHoverState() => Background.FadeColour(IsHovered ? ColourProvider.Dark3 : ColourProvider.Dark4, DURATION, Easing.OutQuint); } }