// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Skinning; using osuTK; namespace osu.Game.Screens.Play.HUD { public partial class ArgonHealthRightLine : CompositeDrawable, ISerialisableDrawable { public bool UsesFixedAnchor { get; set; } [BackgroundDependencyLoader] private void load() { Size = new Vector2(50f, ArgonHealthDisplay.MAIN_PATH_RADIUS * 2); InternalChild = new Circle { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Width = 45f, Height = 3f, }; } } }