// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Animations; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Scoring; using osu.Game.Skinning; using osuTK; namespace osu.Game.Rulesets.Mania.Skinning.Legacy { public class LegacyManiaJudgementPiece : CompositeDrawable, IAnimatableJudgement { private readonly HitResult result; private readonly Drawable animation; public LegacyManiaJudgementPiece(HitResult result, Drawable animation) { this.result = result; this.animation = animation; Anchor = Anchor.Centre; Origin = Anchor.Centre; AutoSizeAxes = Axes.Both; } [BackgroundDependencyLoader] private void load(ISkinSource skin) { float? scorePosition = skin.GetManiaSkinConfig(LegacyManiaSkinConfigurationLookups.ScorePosition)?.Value; if (scorePosition != null) scorePosition -= Stage.HIT_TARGET_POSITION + 150; Y = scorePosition ?? 0; if (animation != null) InternalChild = animation; } public void PlayAnimation() { if (animation == null) return; (animation as IFramedAnimation)?.GotoFrame(0); switch (result) { case HitResult.None: break; case HitResult.Miss: animation.ScaleTo(1.6f); animation.ScaleTo(1, 100, Easing.In); animation.MoveTo(Vector2.Zero); animation.MoveToOffset(new Vector2(0, 100), 800, Easing.InQuint); animation.RotateTo(0); animation.RotateTo(40, 800, Easing.InQuint); this.FadeOutFromOne(800); break; default: animation.ScaleTo(0.8f); animation.ScaleTo(1, 250, Easing.OutElastic); animation.Delay(50).ScaleTo(0.75f, 250); this.Delay(50).FadeOut(200); break; } } public Drawable GetAboveHitObjectsProxiedContent() => null; } }