// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Game.Graphics.Containers; namespace osu.Game.Overlays { public abstract class WaveOverlayContainer : OsuFocusedOverlayContainer { protected readonly WaveContainer Waves; protected override bool BlockPassThroughKeyboard => true; protected override Container Content => Waves; protected WaveOverlayContainer() { AddInternal(Waves = new WaveContainer { RelativeSizeAxes = Axes.Both, }); } protected override void PopIn() { base.PopIn(); Waves.Show(); } protected override void PopOut() { base.PopOut(); Waves.Hide(); } } }