// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.ComponentModel; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Screens.Select.Options; namespace osu.Game.Tests.Visual.SongSelect { [Description("bottom beatmap details")] public partial class TestSceneBeatmapOptionsOverlay : OsuTestScene { public TestSceneBeatmapOptionsOverlay() { var overlay = new BeatmapOptionsOverlay(); var colours = new OsuColour(); overlay.AddButton(@"Manage", @"collections", FontAwesome.Solid.Book, colours.Green, null); overlay.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, null); overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, colours.Purple, null); overlay.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, colours.Purple, null); overlay.AddButton(@"Edit", @"beatmap", FontAwesome.Solid.PencilAlt, colours.Yellow, null); Add(overlay); AddStep(@"Toggle", overlay.ToggleVisibility); } } }