// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Taiko.Scoring { internal class TaikoScoreProcessor : ScoreProcessor { protected override double DefaultAccuracyPortion => 0.75; protected override double DefaultComboPortion => 0.25; public override HitWindows CreateHitWindows() => new TaikoHitWindows(); } }