// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Transforms; using osuTK.Graphics; namespace osu.Game.Storyboards.Commands { public class StoryboardColourCommand : StoryboardCommand { public StoryboardColourCommand(double startTime, double endTime, Color4 startValue, Color4 endValue, Easing easing) : base(startTime, endTime, startValue, endValue, easing) { } public override void SetInitialValue(Drawable d) => d.Colour = StartValue; public override TransformSequence ApplyTransform(Drawable d) => d.FadeColour(StartValue).Then().FadeColour(EndValue, Duration, Easing); } }