<Project Sdk="Microsoft.NET.Sdk">
  <Import Project="..\osu.Android.props" />
  <PropertyGroup>
    <TargetFramework>net6.0-android</TargetFramework>
    <OutputType>Exe</OutputType>
    <RootNamespace>osu.Android</RootNamespace>
    <AssemblyName>osu.Android</AssemblyName>
    <UseMauiEssentials>true</UseMauiEssentials>
    <!-- This currently causes random lockups during gameplay. https://github.com/mono/mono/issues/18973 -->
    <EnableLLVM>false</EnableLLVM>
    <Version>0.0.0</Version>
    <ApplicationVersion Condition=" '$(ApplicationVersion)' == '' ">1</ApplicationVersion>
    <ApplicationDisplayVersion Condition=" '$(ApplicationDisplayVersion)' == '' ">$(Version)</ApplicationDisplayVersion>
  </PropertyGroup>
  <ItemGroup>
    <ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
    <ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
    <ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
    <ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
    <ProjectReference Include="..\osu.Game\osu.Game.csproj" />
  </ItemGroup>
</Project>