<Project Sdk="Microsoft.NET.Sdk"> <Import Project="..\osu.Android.props" /> <PropertyGroup> <TargetFramework>net6.0-android</TargetFramework> <OutputType>Exe</OutputType> <RootNamespace>osu.Android</RootNamespace> <AssemblyName>osu.Android</AssemblyName> <UseMauiEssentials>true</UseMauiEssentials> <!-- This currently causes random lockups during gameplay. https://github.com/mono/mono/issues/18973 --> <EnableLLVM>false</EnableLLVM> <Version>0.0.0</Version> <ApplicationVersion Condition=" '$(ApplicationVersion)' == '' ">1</ApplicationVersion> <ApplicationDisplayVersion Condition=" '$(ApplicationDisplayVersion)' == '' ">$(Version)</ApplicationDisplayVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" /> <ProjectReference Include="..\osu.Game\osu.Game.csproj" /> </ItemGroup> </Project>