// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Audio.Track; using osu.Framework.Graphics.Textures; using osu.Game.IO; namespace osu.Game.Beatmaps { public interface IBeatmapResourceProvider : IStorageResourceProvider { /// <summary> /// Retrieve a global large texture store, used for loading beatmap backgrounds. /// </summary> TextureStore LargeTextureStore { get; } /// <summary> /// Access a global track store for retrieving beatmap tracks from. /// </summary> ITrackStore Tracks { get; } } }