// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using MessagePack; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Scoring; namespace osu.Game.Scoring { /// /// Stores the required scoring data that fulfils the minimum requirements for a to calculate score. /// [MessagePackObject] public struct ScoringValues { /// /// The sum of all "basic" scoring values. See: and . /// [Key(0)] public double BaseScore; /// /// The sum of all "bonus" scoring values. See: and . /// [Key(1)] public double BonusScore; /// /// The highest achieved combo. /// [Key(2)] public int MaxCombo; /// /// The count of "basic" s. See: . /// [Key(3)] public int CountBasicHitObjects; } }