// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable enable namespace osu.Game.Online.RealtimeMultiplayer { /// /// The current overall state of a realtime multiplayer room. /// public enum MultiplayerRoomState { /// /// The room is open and accepting new players. /// Open, /// /// A game start has been triggered but players have not finished loading. /// WaitingForLoad, /// /// A game is currently ongoing. /// Playing, /// /// The room has been disbanded and closed. /// Closed } }