// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Collections.Generic; using osu.Framework.Allocation; using OpenTK; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit.Layers.Selection; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Edit; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Tests.Beatmaps; namespace osu.Game.Tests.Visual { public class TestCaseEditorSelectionLayer : OsuTestCase { public override IReadOnlyList RequiredTypes => new[] { typeof(SelectionBox), typeof(SelectionLayer), typeof(CaptureBox) }; [BackgroundDependencyLoader] private void load(OsuGameBase osuGame) { osuGame.Beatmap.Value = new TestWorkingBeatmap(new Beatmap { HitObjects = new List { new HitCircle { Position = new Vector2(256, 192), Scale = 0.5f }, new HitCircle { Position = new Vector2(344, 148), Scale = 0.5f }, new Slider { ControlPoints = new List { new Vector2(128, 256), new Vector2(344, 256), }, Distance = 400, Position = new Vector2(128, 256), Velocity = 1, TickDistance = 100, Scale = 0.5f, } }, }); Child = new OsuHitObjectComposer(new OsuRuleset()); } } }