// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Audio; using osu.Framework.Audio.Track; using osu.Framework.Bindables; using osu.Framework.Graphics.Audio; namespace osu.Game.Rulesets.Mods { public abstract class ModRateAdjust : Mod, IApplicableToRate { public abstract BindableNumber SpeedChange { get; } public virtual void ApplyToTrack(ITrack track) { track.AddAdjustment(AdjustableProperty.Tempo, SpeedChange); } public virtual void ApplyToSample(DrawableSample sample) { sample.AddAdjustment(AdjustableProperty.Frequency, SpeedChange); } public double ApplyToRate(double time, double rate) => rate * SpeedChange.Value; public override string SettingDescription => SpeedChange.IsDefault ? string.Empty : $"{SpeedChange.Value:N2}x"; } }