// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.IO; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Audio.Sample; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.OpenGL.Textures; using osu.Framework.Graphics.Textures; using osu.Framework.Testing; using osu.Game.Audio; using osu.Game.IO; using osu.Game.Rulesets.Osu; using osu.Game.Skinning; using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Visual; using osuTK.Graphics; namespace osu.Game.Tests.Skins { [TestFixture] [HeadlessTest] public class TestSceneSkinConfigurationLookup : OsuTestScene { private UserSkinSource userSource; private BeatmapSkinSource beatmapSource; private SkinRequester requester; [SetUp] public void SetUp() => Schedule(() => { Add(new SkinProvidingContainer(userSource = new UserSkinSource()) .WithChild(new SkinProvidingContainer(beatmapSource = new BeatmapSkinSource()) .WithChild(requester = new SkinRequester()))); }); [Test] public void TestBasicLookup() { AddStep("Add config values", () => { userSource.Configuration.ConfigDictionary["Lookup"] = "user skin"; beatmapSource.Configuration.ConfigDictionary["Lookup"] = "beatmap skin"; }); AddAssert("Check lookup finds beatmap skin", () => requester.GetConfig("Lookup")?.Value == "beatmap skin"); } [Test] public void TestFloatLookup() { AddStep("Add config values", () => userSource.Configuration.ConfigDictionary["FloatTest"] = "1.1"); AddAssert("Check float parse lookup", () => requester.GetConfig("FloatTest")?.Value == 1.1f); } [Test] public void TestBoolLookup() { AddStep("Add config values", () => userSource.Configuration.ConfigDictionary["BoolTest"] = "1"); AddAssert("Check bool parse lookup", () => requester.GetConfig("BoolTest")?.Value == true); } [Test] public void TestEnumLookup() { AddStep("Add config values", () => userSource.Configuration.ConfigDictionary["Test"] = "Test2"); AddAssert("Check enum parse lookup", () => requester.GetConfig(LookupType.Test)?.Value == ValueType.Test2); } [Test] public void TestLookupFailure() { AddAssert("Check lookup failure", () => requester.GetConfig("Lookup") == null); } [Test] public void TestLookupNull() { AddStep("Add config values", () => userSource.Configuration.ConfigDictionary["Lookup"] = null); AddAssert("Check lookup null", () => { var bindable = requester.GetConfig("Lookup"); return bindable != null && bindable.Value == null; }); } [Test] public void TestColourLookup() { AddStep("Add config colour", () => userSource.Configuration.CustomColours["Lookup"] = Color4.Red); AddAssert("Check colour lookup", () => requester.GetConfig(new SkinCustomColourLookup("Lookup"))?.Value == Color4.Red); } [Test] public void TestGlobalLookup() { AddAssert("Check combo colours", () => requester.GetConfig>(GlobalSkinColours.ComboColours)?.Value?.Count > 0); } [Test] public void TestWrongColourType() { AddStep("Add config colour", () => userSource.Configuration.CustomColours["Lookup"] = Color4.Red); AddAssert("perform incorrect lookup", () => { try { requester.GetConfig(new SkinCustomColourLookup("Lookup")); return false; } catch { return true; } }); } [Test] public void TestEmptyComboColours() { AddAssert("Check retrieved combo colours is skin default colours", () => requester.GetConfig>(GlobalSkinColours.ComboColours)?.Value?.SequenceEqual(SkinConfiguration.DefaultComboColours) ?? false); } [Test] public void TestEmptyComboColoursNoFallback() { AddStep("Add custom combo colours to user skin", () => userSource.Configuration.AddComboColours( new Color4(100, 150, 200, 255), new Color4(55, 110, 166, 255), new Color4(75, 125, 175, 255) )); AddStep("Disallow default colours fallback in beatmap skin", () => beatmapSource.Configuration.AllowDefaultComboColoursFallback = false); AddAssert("Check retrieved combo colours from user skin", () => requester.GetConfig>(GlobalSkinColours.ComboColours)?.Value?.SequenceEqual(userSource.Configuration.ComboColours) ?? false); } [Test] public void TestNullBeatmapVersionFallsBackToUserSkin() { AddStep("Set user skin version 2.3", () => userSource.Configuration.LegacyVersion = 2.3m); AddStep("Set beatmap skin version null", () => beatmapSource.Configuration.LegacyVersion = null); AddAssert("Check legacy version lookup", () => requester.GetConfig(LegacySkinConfiguration.LegacySetting.Version)?.Value == 2.3m); } [Test] public void TestSetBeatmapVersionFallsBackToUserSkin() { // completely ignoring beatmap versions for simplicity. AddStep("Set user skin version 2.3", () => userSource.Configuration.LegacyVersion = 2.3m); AddStep("Set beatmap skin version null", () => beatmapSource.Configuration.LegacyVersion = 1.7m); AddAssert("Check legacy version lookup", () => requester.GetConfig(LegacySkinConfiguration.LegacySetting.Version)?.Value == 2.3m); } [Test] public void TestNullBeatmapAndUserVersionFallsBackToLatest() { AddStep("Set user skin version 2.3", () => userSource.Configuration.LegacyVersion = null); AddStep("Set beatmap skin version null", () => beatmapSource.Configuration.LegacyVersion = null); AddAssert("Check legacy version lookup", () => requester.GetConfig(LegacySkinConfiguration.LegacySetting.Version)?.Value == LegacySkinConfiguration.LATEST_VERSION); } [Test] public void TestIniWithNoVersionFallsBackTo1() { AddStep("Parse skin with no version", () => userSource.Configuration = new LegacySkinDecoder().Decode(new LineBufferedReader(new MemoryStream()))); AddAssert("Check legacy version lookup", () => requester.GetConfig(LegacySkinConfiguration.LegacySetting.Version)?.Value == 1.0m); } public enum LookupType { Test } public enum ValueType { Test1, Test2, Test3 } public class UserSkinSource : LegacySkin { public UserSkinSource() : base(new SkinInfo(), null, null, string.Empty) { } } public class BeatmapSkinSource : LegacyBeatmapSkin { public BeatmapSkinSource() : base(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo, null, null) { } } public class SkinRequester : Drawable, ISkin { private ISkinSource skin; [BackgroundDependencyLoader] private void load(ISkinSource skin) { this.skin = skin; } public Drawable GetDrawableComponent(ISkinComponent component) => skin.GetDrawableComponent(component); public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => skin.GetTexture(componentName, wrapModeS, wrapModeT); public Sample GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo); public IBindable GetConfig(TLookup lookup) => skin.GetConfig(lookup); } } }