// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Online.Multiplayer; namespace osu.Game.Tests.Visual { public abstract class MultiplayerTestScene : ScreenTestScene { [Cached] private readonly Bindable<Room> currentRoom = new Bindable<Room>(new Room()); protected Room Room { get => currentRoom.Value; set => currentRoom.Value = value; } private CachedModelDependencyContainer<Room> dependencies; protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) { dependencies = new CachedModelDependencyContainer<Room>(base.CreateChildDependencies(parent)); dependencies.Model.BindTo(currentRoom); return dependencies; } } }