// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; using osuTK.Input; namespace osu.Game.Overlays.Mods.Sections { public class DifficultyIncreaseSection : ModSection { protected override Key[] ToggleKeys => new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L }; public override ModType ModType => ModType.DifficultyIncrease; public DifficultyIncreaseSection() { Header = @"Difficulty Increase"; } } }