// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Bindables; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; using osu.Game.Configuration; using osu.Game.Skinning; namespace osu.Game.Screens.Play.HUD { public partial class ArgonScoreCounter : GameplayScoreCounter, ISerialisableDrawable { protected override double RollingDuration => 500; protected override Easing RollingEasing => Easing.OutQuint; [SettingSource("Wireframe opacity", "Controls the opacity of the wire frames behind the digits.")] public BindableFloat WireframeOpacity { get; } = new BindableFloat(0.25f) { Precision = 0.01f, MinValue = 0, MaxValue = 1, }; public bool UsesFixedAnchor { get; set; } protected override LocalisableString FormatCount(long count) => count.ToLocalisableString(); protected override IHasText CreateText() => new ArgonScoreTextComponent(Anchor.TopRight) { RequiredDisplayDigits = { BindTarget = RequiredDisplayDigits }, WireframeOpacity = { BindTarget = WireframeOpacity }, }; private partial class ArgonScoreTextComponent : ArgonCounterTextComponent { public ArgonScoreTextComponent(Anchor anchor, LocalisableString? label = null) : base(anchor, label) { } } } }