// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; namespace osu.Game.Audio { /// /// Describes a gameplay sample. /// public class SampleInfo : ISampleInfo { private readonly string[] sampleNames; public SampleInfo(params string[] sampleNames) { this.sampleNames = sampleNames; } public IEnumerable LookupNames => sampleNames; public int Volume { get; } = 100; } }