// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osuTK; namespace osu.Game.Overlays.Music { public class PlaylistItem : Container, IFilterable, IDraggable { private const float fade_duration = 100; private Color4 hoverColour; private Color4 artistColour; private SpriteIcon handle; private TextFlowContainer text; private IEnumerable titleSprites; private ILocalisedBindableString titleBind; private ILocalisedBindableString artistBind; public readonly BeatmapSetInfo BeatmapSetInfo; public Action OnSelect; public bool IsDraggable { get; private set; } protected override bool OnMouseDown(MouseDownEvent e) { IsDraggable = handle.IsHovered; return base.OnMouseDown(e); } protected override bool OnMouseUp(MouseUpEvent e) { IsDraggable = false; return base.OnMouseUp(e); } private bool selected; public bool Selected { get => selected; set { if (value == selected) return; selected = value; FinishTransforms(true); foreach (Drawable s in titleSprites) s.FadeColour(Selected ? hoverColour : Color4.White, fade_duration); } } public PlaylistItem(BeatmapSetInfo setInfo) { BeatmapSetInfo = setInfo; RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; Padding = new MarginPadding { Top = 3, Bottom = 3 }; } [BackgroundDependencyLoader] private void load(OsuColour colours, LocalisationManager localisation) { hoverColour = colours.Yellow; artistColour = colours.Gray9; var metadata = BeatmapSetInfo.Metadata; FilterTerms = metadata.SearchableTerms; Children = new Drawable[] { handle = new PlaylistItemHandle { Colour = colours.Gray5 }, text = new OsuTextFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Padding = new MarginPadding { Left = 20 }, ContentIndent = 10f, }, }; titleBind = localisation.GetLocalisedString(new LocalisedString((metadata.TitleUnicode, metadata.Title))); artistBind = localisation.GetLocalisedString(new LocalisedString((metadata.ArtistUnicode, metadata.Artist))); artistBind.BindValueChanged(_ => recreateText(), true); } private void recreateText() { text.Clear(); //space after the title to put a space between the title and artist titleSprites = text.AddText(titleBind.Value + @" ", sprite => sprite.Font = OsuFont.GetFont(weight: FontWeight.Regular)).OfType(); text.AddText(artistBind.Value, sprite => { sprite.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold); sprite.Colour = artistColour; sprite.Padding = new MarginPadding { Top = 1 }; }); } protected override bool OnHover(HoverEvent e) { handle.FadeIn(fade_duration); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { handle.FadeOut(fade_duration); } protected override bool OnClick(ClickEvent e) { OnSelect?.Invoke(BeatmapSetInfo); return true; } public IEnumerable FilterTerms { get; private set; } private bool matching = true; public bool MatchingFilter { get => matching; set { if (matching == value) return; matching = value; this.FadeTo(matching ? 1 : 0, 200); } } private class PlaylistItemHandle : SpriteIcon { public PlaylistItemHandle() { Anchor = Anchor.TopLeft; Origin = Anchor.TopLeft; Size = new Vector2(12); Icon = FontAwesome.fa_bars; Alpha = 0f; Margin = new MarginPadding { Left = 5, Top = 2 }; } public override bool HandlePositionalInput => IsPresent; } } public interface IDraggable : IDrawable { /// /// Whether this can be dragged in its current state. /// bool IsDraggable { get; } } }